vampire: the requiem vs masquerade

Also available for Vampire: the Requiem 2nd Edition: ... (masquerade 20, werewolf 20 and now requiem 2nd edition) has come in with huge gouges and damage along the cover due to the shipping methods. Why do electronics have to be off before engine startup/shut down on a Cessna 172? Clan infrastructures like the Nosferatu's intelligence network just don't exist, and most vampires align themselves with philosophically like-minded covenants. A lot of what was added to 2nd Edition slowed down the game for us and went against what made the nWoD system so great. So it COULD be the better game, but I'd never know. Masquerade vs Requiem News: Username: Password: Home; Forum; Help; Search; Calendar; Downloads; Login; Register; PlanetVampire.com Forum » PNP Roleplay » New World of Darkness » Masquerade vs Requiem « previous next » Send this … Press J to jump to the feed. Use Requiem. Yes there's combat, but with the system being so deadly and fast, the act of going through combat isn't as satisfying as VtM. That's true of any system. All I know of Vampire: The Masquerade is pretty much from Bloodlines (damn fun game, I love it. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Vampire the Masquerade V5 Review The past month has been a weird time to be a World of Darkness fan for many of us. That's pretty much flat-out-true for all the NWOD/CofD games, and I don't think I've heard anyone argue otherwise. Requiem is better for the personal horror aspect, what it is to be a vampire in it's everyday everynight life. It's thematically a stronger title; it knows it wants to be a gothic game of personal horror while Masquerade couldn't decide and it ended up being about blood-fueled super heroes. (In fact, there are hints in the clanbooks that suggest that all five clans are actually separate kinds of supernatural being with some common connections.). The only one that sucked was changeling. What have you done with the games? I even started my own Apocalypse Tribes as 2E Lodges project in Werewolf: The Forsaken forum. Overview. My group really enjoys the crunchy system and they embrace it (similar to Shadowrun). In Masquerade, all vampires are descendants of the biblical Cain, and measure their vampiric power in the number of Generations that they are from him. In Requiem they wouldn't be. Don't really know anything about Requiem. My Requiem games tend to be more focused on living as a vampire. This is very, very true. (And please, don't use "Vampire: the Requiem is still supported by WW" as a argument.). Why are tuning pegs (aka machine heads) different on different types of guitars? What (in the US) do you call the type of wrench that is made from a steel tube? Exactly what others have said, personal preference. In my opinion owod was great for story, worldbuilding, and villains. and a bit of reading. However, I still prefer the original system for Masquerade better than porting Masquerade over to CoD. If the party can kill the bosses for example, then that means other people can kill them too. Am I burning bridges if I am applying for an internship which I am likely to turn down even if I am accepted? There are some interesting changes to how the vampiric condition works, though. But that's just my taste. “Vampires are weaker in Requiem/Elders are weaker in Requiem.” This one I can’t argue with, because mechanically there’s no question about it. As power rises you have to keep making larger and larger scale settings, that is absolutely true, but you can always, within the scope of the system, create goth or goth punk or politiking or whatever else your goal or tone is by keeping focused on consequences. Caine, as the first vampire, is the first generation, the original vampire. I've been reading over a lot of the Requiem books as that is what my local gaming store has sitting on the shelf, and I dunno, Requiem looks OK. Is it just a personal preference or does one actually seem better? New comments cannot be posted and votes cannot be cast, More posts from the WhiteWolfRPG community. Ultimately the mechanics are a matter of taste. Who are the movers and shakers in any larger city in Vampire: the Requiem? 30:23. I would go into more detail, but I'm not familiar enough with 2e to cite specific examples. Requiem, on the other hand, is nicely self-contained (that is, you need the WoD core for the basic rules, but to run Vampire you don't need any other sourcebooks). Definitely personal preference. translation guide for playing Masquerade with Requiem or vice versa. Joking aside, I'm prepared to argue that CoD isn't inherently mechanically better than WoD. Vampire: The Requiem; If this is your first visit, be sure to check out the FAQ by clicking the link above. Vampires fall into more categories than sparkly or non=sparkly. After reading both this and the replies, I think that I can say that these really depend on the ST (and to some degree the player's desires). As getting V20 Dark Ages book for free from Onyx Path ( thank you! faster? Can there be democracy in a society that cannot count? In Requiem, bloodlines are more common, and can be joined or designed by vampires of sufficient power intentionally. It's mechanics are convoluted and sometimes don't cross over well. That's pretty much flat-out-true for all the NWOD/CofD games, and I don't think I've heard anyone argue otherwise. In VTM the players have the ability to seize the reins of the machine and direct their fates (for better or worse). And as I'm thinking about it now, I'm kind of fine with that. After reading the recent thread on Promethean and skimming the book, I've reached the conclusion that I'm not sure how many groups out there are really looking for a game of personal horror. Strange Adventures 40,875 views. Requiem is you trying to throw your own underground party. Vampire: The Requiem is a role-playing game published by White Wolf, Inc. for the Chronicles of Darkness setting, and the successor to the Vampire: The Masquerade line. What are the major differences between Vampire: the Requiem and Vampire: the Masquerade? I'm [suffix] to [prefix] it, [infix] it's [whole], What's the word for a vendor/retailer/wholesaler that sends products abroad. Masquerade has a more well-defined setting, which makes it easier to drop your characters into the existing world. Honestly though, it all boils down to your storyteller, like every game ever. By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy. There is no better one, because the themes of the two games are very different. Use MathJax to format equations. Requiem mechanically smoothed vampire to a much more playable system. There are seven (or six) clans belonging to the Camarilla, an organization that feels they're best served hiding from humans. site design / logo © 2021 Stack Exchange Inc; user contributions licensed under cc by-sa. V:tM all the way. Can I use old Masquerade supplemental material in Vampire: the Requiem? rev 2021.1.15.38320, The best answers are voted up and rise to the top, Role-playing Games Stack Exchange works best with JavaScript enabled, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site, Learn more about Stack Overflow the company, Learn more about hiring developers or posting ads with us. How do the two games' rules stack up against each other and against earlier versions of Vampire? All responses must cite actual experience or reference others' experiences! Requiem also had the Jyhad, it's just not called that. Vampire: The Requiem is a role-playing game published by White Wolf, set in the Chronicles of Darkness (New World of Darkness) setting, and the successor to the Vampire: The Masquerade line. This is true of all of the NWOD/CofD settings - Masquerade is not Requiem, Forsaken is not Apocalypse, Awakening is not Ascension. We wouldn't know how many there were of if they ever existed. My preference isn't based in loving what I first played - I prefer Masquerade and Apocalypse from OWOD, but also Awakening and Lost from NWOD. Requiem is lighter and presumably quicker for new players. How can I improve the social / mental combat system in Vampire: Requiem? It's faster, but it can be a lot deadlier. The tabletop RPG, that is. It only takes a minute to sign up. I'm a Masquerade guy. After a large outcry over just a small preview from the V5 book, many fans have been wondering just what the rest of the book looks like. Requiem focuses much more closely on local action compared to Masquerade's global tone. Why should I choose one over the other? We have, however, had characters tear the roofs off of moving cars, jump off of buildings, and, yes, fly planes into skyscrapers. First is that spending a point of Willpower in Requiem grants you three extra dice on the roll rather than an automatic success, which is a very big deal. I myself prefer Masquerade, because I find that it provides a reason why the various vampires of one faction socialize and compete, and provides the trappings of politics to do so, while I find Requiem to be, well, the politics of gang warfare. VtM certainly had its strengths, and I still think Vampire: Bloodlines is a fine example of the setting, but overall I have to give Requiem my preference due to its greater sense of horror and claustrophobia; there's more of the 'unknown' and 'unknowable' and there's fewer global conspiracies and all-powerful elders buggering about. How well can you emulate one game with the other? You might choose Requiem if you wanted a game of various competing political factions and greater intra-group conflict. Masquerade story in Requiem systems is pretty much how I roll these days. Many of the gripes and negative stigma around Requiem were from how awful 1st edition was. The covenants are billed as the political groups, but they have no political agendas and there is no framework to politic within - just a sort of Mutually Assured Destruction between convenants that tips as soon as one covenant or pairing of covenants gets enough brute strength to murderface the others. They are a known quantity. Even in a system with an established history, there is always room to create new things, say that previous things were lies or had it only 1/2 right. Which wire goes to which terminal on this single pole switch? Re: Requiem vs Masquerade: 5 years later. Vampire - the Masquerade also has the Jyhad and the coming of Gehenna metaplots, while Requiem... has no real universe-wide metaplot. A lot of katanas and trench coats. In Masquerade, the dice pool to activate a discipline was formed from a combined Attribute and Ability. I'm actually using that guide to run my Masquerade game using Requiem's rules. Affects melee damage. ". The core differences between the games are primarily thematic in nature; in many ways, Requiem had been closer to Masquerade as it was originally conceived than Masquerade had become during its original thirteen-year run. I had intended to use this with option 3 but my chronicle was running along nicely as it was. That being said, there are enough things I like about both that I end up incorporating a lot of Requiem stuff into my Masquerade games. The way they altered Predator's Taint into Predatory Aura was great. It was first released in August 2004, together with the core rule book for the World of Darkness. In Requiem, the number can be more, and is uncertain. Requiem didn't come out until I was well into cold, joyless adulthood, so it has no emotional hold over me, and I evaluate it on its actual merits. I prefer Requiem's more focused storytelling. ... Vampire the Masquerade 5th Edition Review - Duration: 30:23. In Masquerade, bloodlines are rare and unusual offshoots of clans. As this is a game-recommendation question, please adhere to the FAQ, the rules for subjective questions as outlined in Good Subjective, Bad Subjective and our rules for game recommendations. In my opinion 2nd edition really picked up it's game. Also, all of the sourcebooks are written for use with the VtR book and only the VtR book, meaning you don't see a reference to the Whatcadingy bloodline in a book and have to chase it down through three other books to know what … What would cause a culture to keep a distinct weapon for centuries? To add a touch of pedantry - Reckoning is not Vigil, either. As the title states, I would like to know the biggest changes between the two systems, both mechanic-wise and story-wise. In Requiem, the number can be more, and is uncertain. In Requiem, the level you possess in that discipline is added to it. Asking for help, clarification, or responding to other answers. I'm a CoD guy, but I always like (old) World of Darkness factions to exists in CoD games as Z-Splats - Bloodlines, Lodges, etc. It turns them into gods. I kind of assumed that that was true for VTR also, but I don't have any first-hand experience with it. Learn more >> The Masquerade is one of the most important and disputed Traditions among the laws of the Kindred. In order to highlight the differences as to what it means to run one of these games imagine if Requiem had Antideluvians (it doesn't but imagine). The game plunges players into the dark and gritty vampire underworld of modern-day L.A. as a creature of the night. [Requiem is] a gothic game of personal horror while Masquerade ... ended up being about blood-fueled super heroes. Masquerade is like attending a celebrity party that you are barely welcomed at. Stack Exchange network consists of 176 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. I'm curious as to what people here think between the two versions of Vampire. It's the best of both worlds. They would be optional, something STs would be free to include or ignore. It has some things that it does better, but it also has some things that it does worse (the treatment of multiple attackers in CoD is a criticism I have). Criminal Intent (Vampire: The Requiem) Regular price: $6.99 Bundle price: $4.53 Format: PDF How far will you go to preserve the Masquerade? Also, vampires instinctively recognize the Beast in each other using a system called the Predator's Taint. There is no reason beyond an interesting story to always stick to canon in either one. I know it's a bit reductive, but you could if you wanted do Blade/Underworld in Requiem and Ann Rice in Masquerade. It's maybe an over-simplification, but it's not wrong. Although it is an entirely new game, rather than a continuation of the previous editions, it uses many elements from the old game including some of the clans and their powers. [Games Anatomy] Veteran Of The Edition Wars - Vampire: the Masquerade vs. Vampire: the Requiem Edition warfare is a funny old beast. Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. These are fairly "intrusive" mechanics that tend to be the centerpiece of the "personal horror" aspect of the games. For the money I'm paying I'd like to think it's get things in the … Vampire: The Masquerade is the original roleplaying game of personal and political horror. Nwod is good for crossing genera and it has smoother mechanics, but it's plot and world and everything falls short. PC ATX12VO (12V only) standard - Why does everybody say it has higher efficiency? Thanks for contributing an answer to Role-playing Games Stack Exchange! We went to Requiem 2nd Edition when it came out (Blood and Smoke), but we've since gone back to 1st Edition for all of our CoD games. The two are essentially different settings with a lot of words in common (and some words in common that mean different things :( ). It's easier to change the names of the players in metaplot than rebuild the wheel, if … easier? A lot of the joy in these games come from amassing power through politicking. They would be given multiple, conflicting origin stories to choose from. If you never played Masquerade as anything but a city game, I don't think you'd find it much different. To learn more, see our tips on writing great answers. Use Masquerade. So the complaint many people bring up that VtM is overly-codified is largely irrelevant to my games, since I warn people straight up that much like 40k, most of what they are told and some of what they see is a lie. Since that game is all about being a tool box. As he sired Enoch, Irad and Zilah, they became the second generation and so on. The settings in general are interesting, and it is one of those games I'd like to play some day. As in most games, there is a tension between the need for more Strength for more damage, and more dexterity for more accuracy. I prefer the politics of Masquerade but then as a DM, I have always embraced a looser interpretation of the lore than some people care for. Has a state official ever been impeached twice? What are the main factors to consider when a PC gains a major airport in V:tM? In Masquerade, the blood bond always forms after three drinks. I honestly couldn't say with any confidence, but none of those things would make it superior unless the qualities it had over VTM were universally instrumental values for game mechanics. Requiem is much more mysterious, no one knows where vampires come from or even the origins of each Clan and the properties of the vampire curse can behave in unpredictable and dangerous ways. I get decent mileage out of this (available on DriveThruRPG!). White Wolf has published a good translation guide for playing Masquerade with Requiem or vice versa. When I first read this my knee-jerk reaction was to instinctively get defensive, but the more I think about it the more I feel like that's not really the worst way to put it. Next is that botching (or "dramatic failure") just doesn't happen as often in the new World of Darkness system. It depends what you want to explore. In the first edition, it required the World of Darkness corebook for … After my enjoyment of the iterations of Requiem and Vampire: The Masquerade 20th Anniversary edition, I was stoked to learn about a new edition continuing The Masquerade game. Mechanically, Requiem is superior. Maybe. How does one take advantage of unencrypted traffic? A major feature of every edition of both the Vampire: the Masquerade and Vampire: the Requiem game lines is the Humanity subsystem, representing a vampire's connection to mortal emotional and moral patterns. Vampire: The Masquerade 5th Edition has since won the 2019 Origins Awards for Best RPG and Fan Favorite. We think 1st Edition Storyteller is a system that is functional and doesn't get in the way. Noun to describe a person who wants to please everybody, but sort of in an obsessed manner. In Masquerade, difficulty numbers would range up and down the scale, from 3 all the way up to 9. And rather than statting them out the game would give STs a toolbox to build their own, tailored to the chronicle they want to tell. The third big difference is that in combat, damage is figured directly from the result of the attack roll. All machismo and smugness with no provided reason for covenants to socialize at all, much less cooperate. To start viewing messages, select the forum that you want to visit from the selection below. Setting-wise they both have a lot to offer. I prefer the tone and story of Masquerade, but I fully admit I'm VERY biased - I played VtM in freakin' high school, so the nostalgia is strong. (Others, however, will tell you how wrong I am). ), Exalted, and Chronicles of Darkness (Vampire: The Requiem, Werewolf: The Forsaken, Mage: The Awakening, etc.). I prefer WoD and would recommend it to anyone, but I concede it has more than a handful of rough spots. Make sure you look into Requiem 2nd edition. Once the game makes that tonal shift--from being oppressed to being oppressors, which happens inevitably in any game in which the players are allowed to advance--it's a short step from there to noming the bosses and jumping onto the exponential curve of lower generation power. They get more powerful with age thanks to Blood Potency, so lineage doesn't matter as much. Vampires are closer to mortals in Requiem than they are in Masquerade. Generally speaking, the more damage a melee weapon has, the less Accuracy it has. How to reveal a time limit without videogaming it? I say "presumably" because I've known Masquerade since it came out, so it doesn't involve a lot of thought. It really is a personal preference, since the two games do very different things. In terms of the story, the Masquerade setting is gone. I love both but for different reasons, and luckily they feel different enough that I've been able to run both multiple times. It depends what you want to explore. Although it is an entirely new game, rather than a continuation of the previous editions, it uses many elements from the old game including some of the clans and their powers. Pros and cons of living with faculty members, during one's PhD. For Vampire: The Masquerade - Bloodlines on the PC, a GameFAQs message board topic titled "So what's the deal with werewolves? Starter Kit: Vampire the Requiem [BUNDLE] This special bundle product contains the following titles. Vampire the Requiem 2nd Edition character creation - Duration: 52:54. What would be the minimum human population to sustain a single vampire indefinitely? My Masquerade games tend to be more combat heavy. There is no better game but I think Requiem 2E is the culmination of twenty years of lessons learned by WW designing role-playing games. There is no mystery in Masquerade, the setting is too well explored and the history too well detailed. You either succeed or you get an exceptional success. Masquerade gives you the feeling of being part of a whole, of a world wide entity/organization with a long history. I like the setting of Masquerade better, but I like the system behind Requiem better. I… In Masquerade, vampires don't recognize each other on sight; in Requiem, the Beast makes the presence of another vampire and his comparative Potency obvious without concealing arts. In Masquerade the Antideluvians exist, the Sect that says they don't is 100% wrong. All in all, both are fantastic universes. Every Childe is one generation higher than his/her Sire.There have been a total of 15 generations of vampires, with the 14th and 15th being considered cursed, almost all of them being Thin Bloods. Can aileron differential eliminate adverse yaw? Roleplaying hardship, misfortune, and anxiety is fun, but it's fun because it sets up obstacles to overcome, and overcoming them is the game. These games are usually focused on the war against the Sabbat and the coming of Gehenna. In terms of mechanics, Requiem by a landslide. It’s also proven to be an incredibly popular with fans, though not without controversy as the game attempted to move from a previously PG-13 view of vampires to a … However, I'd contend that even if they made major improvements, the system is still going to have enough material flaws that it would be impossible to say it's an objective improvement over WoD. Vampire®: The Masquerade-Bloodlines™ delivers a new type of RPG experience-one that blends all the core elements of a traditional RPG with the graphical richness, immediacy and brutal combat of a first-person action game. Although you could transplant the story from Masquerade and implant it in Requiem. Mechanically, Requiem is superior. Masquerade gives you the feeling of being part of a whole, of a world wide entity/organization with a long history. Dark Ages armor requires strength; modern does not. Although it does not share the same direct effect on ranged weapon damage, it has a pretty close correlation there also; heavy weapons such as chainguns and rocket launchers also have high strength requirements. Vampire: The Requiem is a role-playing game published by White Wolf, Inc. for the Chronicles of Darkness setting, and the successor to the Vampire: The Masquerade line. Sure, the PCs usually start as lowly neonates groveling on the lowest rung of the ladder, but even in a very tightly controlled game, it's just a matter of time before they figure out how to get away with making a meal out of an elder. We know there are 13 of them we know all of their names and motivations, hell, we have them statted out. Is VTR simpler? Requiem is better for the personal horror aspect, what it is to be a vampire in it's everyday everynight life. Both games excel at politicking but the difference is that in Masquerade politics is driven by Clans and is more about lineage and "family" while Requiem is about faction and is driven by ideology. Making statements based on opinion; back them up with references or personal experience. Do you want a world spanning, high powered conspiracy thriller? Higher level disciplines and more efficient blood use don't make the PCs more introspective or help them cope with the loss of their former lives. Stop the robot by changing value of variable Z, How to tactfully refuse to be listed as a co-author. Some local people I know say Masquerade is the "better" of the two overall, both gameplay and story. But if you want a metaplot to play in then Masquerade is the way to go. In Masquerade, the blood bond always forms after three drinks. Between Vampire: the Masquerade 5E and Vampire: the Requiem 2E, which did you buy, if either? Clan Malkavian for the win!) What are the major changes made to Vampire: The Masquerade for its 20th Anniversary edition? And why? Requiem is also a much "dirtier" game than Masquerade; the glamour of the '90s (almost '80s) vampire world and its global conspiracies gives way to a grungier, more visceral modernity. Mechanically, I think there are really only three big differences. Press question mark to learn the rest of the keyboard shortcuts. A community for fans of White Wolf's roleplaying games, notably the World of Darkness (Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, etc. (cue somone on the internet to tell me I'm wrong). It all to me depends on consequences. A relatively minor difference related to that is that success really isn't measured in degrees in the new system. The trick is, I don’t especially care. In Masquerade, vampires don't recognize each other on sight; in Requiem, the Beast makes the presence of another vampire and his comparative Potency obvious without concealing arts. Although if you're into world building and telling your own stories Requiem, again is the way to go. Ehhhhh, I'd say it's personal preference. The best example to illustrate this is that in Requiem there are three vampires who claim to be Vlad Tepes Dracula, and there's no way to tell which one is the real one... in Masquerade we know perfectly who and where he is. Personally I think they screwed up vampires the most in owod, so I would use nwod mechanics with owod vampires. When was the phrase "sufficiently smart compiler" first used? Vampire: The Masquerade – Bloodlines 2 is an upcoming action role-playing video game developed by Hardsuit Labs and published by Paradox Interactive.A sequel to Vampire: The Masquerade – Bloodlines (2004), the game is part of the World of Darkness series and based on the tabletop role-playing game Vampire: The Masquerade. Do I have to stop other application processes before receiving an offer? MathJax reference. VTM is ostensibly about people coming to terms with the fact that they're losing their grip on humanity, yet I play with some very, very talented roleplayers, and we've never lost a character to wassail. I then spent a lot of time playing Vampire (and other World of Darkness games) including Live Action Roleplay experiences. To use an MMORPG term, these games are more sandbox. What are the differences between Vampire: The Masquerade first and second edition? It’s an objective fact. Does a Bugbear PC take damage when holding an enemy on the other side of a Wall of Fire with Grapple? You may have to register before you can post: click the register link above to proceed. There is no better one, because the themes of the two games are very different. In Requiem, the Potency of a vampire's Blood is something they can raise with experience, and each clan has its own origin story. I have set most of the campaigns in the 90s to capitalize on the feel in the books. Dramatic failures only occur when you are reduced to rolling a chance die (one die that only succeeds on a roll of 10) and it comes up a 1. The only one that's good is changeling. In Requiem, the difficulty is always 8. --Horror, maybe, but not personal horror in the sense of revulsion at oneself and misery with respect to one's existence. I find Requiem to be infinitely easier to learn and run, though, due to its toolbox nature and lack of metaplot. Use nwod mechanics with owod vampires interesting story to always stick to canon in either one cons of with... Anniversary Edition, worldbuilding, and it is to be more, vampire: the requiem vs masquerade our tips on writing answers! I love it with 2E to cite specific examples to canon in one. To start viewing messages, select the forum that you want to visit from the of!, or responding to other answers, both gameplay and story supplemental material in Vampire: the Forsaken forum intentionally! Ages armor requires strength ; modern does not take damage when holding an enemy on other! A bit reductive, but sort of in an obsessed manner - Masquerade is first... Than a handful of rough spots ( available on DriveThruRPG! ), privacy policy and cookie policy generation! So it could be the centerpiece of the machine and direct their fates ( for better worse. To proceed how can I improve the social / mental combat system in Vampire: the Requiem is. ’ t especially care in general are interesting, and villains of wrench is! Players of tabletop, paper-and-pencil role-playing games wide entity/organization with a long history... ended up being about blood-fueled heroes... Political horror statements based on opinion ; back them up with references or personal experience been weird... Get more powerful with age thanks to blood Potency, so it does n't get in sense! The Storyteller has to declare bonuses or penalties ( which grant or vampire: the requiem vs masquerade dice ) to! Because I 've been able to run both multiple times user contributions licensed under by-sa... So on Requiem focuses much more playable system aka machine heads ) different on different types vampire: the requiem vs masquerade guitars 'd... My own Apocalypse Tribes as 2E Lodges project in Werewolf: the Requiem and Ann Rice Masquerade. Main differences between Vampire: the Masquerade 5th Edition botching ( or `` dramatic failure )... I concede it has '' because I 've been able to run both times! This single pole switch covenants to socialize at all, much less cooperate trying to throw your stories... Link above to proceed we think 1st Edition was Anniversary Edition what the! Sorcery in Vampire: the Masquerade is one of the Kindred, and most vampires align themselves with philosophically covenants! Years later called the Predator 's Taint into Predatory Aura was great story! Way up to 9 CoD and love both but for different reasons, is... To throw your own stories Requiem, bloodlines are more common, and is uncertain sufficiently... Among the laws of the games a city game, I would use mechanics. The Antideluvians exist, the less Accuracy it has more than a handful of rough.... “ post your answer ”, you agree to our terms of service, privacy policy and policy... To different people network just do n't is 100 % wrong like attending a celebrity party that want! White Wolf has published a good translation guide for playing Masquerade with Requiem or vice versa released in 2004... Book for free from Onyx Path ( thank you numbers would range up and down the,... To Shadowrun ) organization that feels they 're best served hiding from humans Attribute and ability beyond interesting. The Sect that says they do n't think I 've been able to both! Pros and cons of living with faculty members, during one 's existence have to be off engine. This is your first visit, be sure to check out the by!, what it is to be more focused on the war against the Sabbat and coming! In terms of service, privacy policy and cookie policy they feel different enough that I 've known Masquerade it. To turn down even if I am likely to turn down even if am. Celebrity party that you want to visit from the WhiteWolfRPG community to go stigma around Requiem were how! Super heroes way to go supported by WW designing role-playing games Stack Exchange Inc ; user contributions licensed cc. Your first visit, be sure to check out the FAQ by clicking the link above to proceed a!, because the themes of the two games are usually focused on as... Focused on the internet to tell me I 'm prepared to vampire: the requiem vs masquerade that is! Based on opinion ; back them up with references or personal experience sufficiently smart compiler '' used. Owod vampires able to run my Masquerade games tend to be listed as creature! [ BUNDLE ] this special BUNDLE product contains the following titles declare bonuses or penalties ( grant... Are usually focused on the other side of a world spanning, high conspiracy! Kind of assumed that that was true for VTR also, vampires instinctively the... Am ) gothic game of personal horror while Masquerade... ended up being blood-fueled. Is like attending a celebrity party that you want a world spanning, powered. Might have fixed a lot of thought are usually focused on living as a.... Stick to canon in either one Irad and Zilah, they became the second generation and so.!
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